Start with Nightstar for the safest first run
Nightstar's reach gives you more time to read slimes, bats, and early room layouts. Whisper & Vesper are stronger if you already like close pressure; Blaststrike Maul rewards patient openings.
Beginner Guide
Start Mina the Hollower with practical beginner tips for Nightstar, Hollowing, Plasma, Bones, Bone Stone, Sidearms, trinkets, and early route planning.
Nightstar's reach gives you more time to read slimes, bats, and early room layouts. Whisper & Vesper are stronger if you already like close pressure; Blaststrike Maul rewards patient openings.
Burrowing is both a dodge and a traversal tool. The safest rhythm is to bait an attack, move through danger underground, surface behind or beside the target, then reset before greed takes over.
Carried Bones drop on death, while Bone Stone is the safer stored form. If you have enough for a useful upgrade, spend or convert before testing an unknown region.
Plasma Vials are limited enough that panic-healing wastes progress. Learn the pattern, create distance, and heal after a whiff, phase change, or crowd-control moment.
Sidearms spend Joules and are lost on death. They are best used to stabilize a dangerous room, punish a boss phase, or handle ranged pressure that interrupts your weapon plan.
Do not rebuild everything at once. Identify what killed you, swap one trinket that answers it, and test the new setup for several rooms so the lesson is clear.
The game does not lean on a detailed map. Odd wall shapes, upper ledges, broad gaps, unreachable chests, and one-way entrances often hint at secrets or later movement tools.
Nightstar is the safest beginner weapon because its range and spacing are more forgiving than the daggers or maul.
Death drops carried Bones and removes the equipped Sidearm. Banked Bone Stone remains safe, so spend or store resources before a dangerous route.
Assist-style modifiers can help with roadblocks, but God Mode-like settings may disable feat tracking.